We'd already seen first hand what kind of GPU improvements Apple made with the iPhone 3GS (in comparison to the iPhone 3G, anyway), but if you've ever wondered how Cupertino's latest stacked up against Google's Nexus One in the graphical department, your answer is just a click away. The technical gurus over at Distinctive Developments set out to determine which handset was capable of pushing more frames per second when really taxed, and through a series of pinpoint tests, they discovered that the Nexus One (in general) lagged behind. The reason? Reportedly, Google's phone isn't using Neon floating-point optimization, but if it did, the scores you'll see just past the break could be quite different. Hey Mountain View, you getting all this?
February 22, 2010 1316
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